Showing posts with label zero history. Show all posts
Showing posts with label zero history. Show all posts

Monday, 25 May 2015

William Gibson's new time travel novel is his best since NEUROMANCER

THE PERIPHERAL;

2030 America is one large trailer park in which the poor are paid  to be mercenaries in online games.  The money economy is based on 'builders' who create designer narcotics, tolerated by 'Homes' a corrupt security apparatus which has evolved from Homeland Security. A girl, Flynn, takes over one odd merc game job from her brother (one of many actual war vets recruited by gamers after their service). This merc game is a new one, a security/surveillance game in a strange environment - in which she inconveniently witnesses a murder.
We, and Flynn, then find that it is not a game, and the interface she is using is actually rich elites from 70 years in the future, hiring cheap disposable labour from the past to control their drones, and their living, breathing 2100s equivalent, called 'Peripherals'.

2100 London is mostly a Victorian theme park, re-greened after a world wide catastrophic event called 'The Jackpot'. Dotted with "Shards" which have an environmental as well as accommodation function, and cosplay zones, in which tourists can interact with Victorian recreations from the past. It is inhabited by the surviving super rich and their families, most of the activity is artful reconstruction of the past for tourism and education purposes. London's lost rivers have recovered as 90% of the human population has died off. Politically the city is run in a feudal fashion by Guilds from the City of London.

After a decade or so writing contemporary (if wierd) spy ficition  William Gibson returns to science fiction with a time travel novel, and it is probably as good as anything  he's written since his hugely influential first novel Neuromancer,  which actually coined the modern use of the word 'cyber' in 1984.

Gibson's version time travel seems to work like this - the super rich in the 2100s can create a 'stub' back to a version of the 2030s which allows them to communicate but not travel. Once established the stub runs concurrent time at both ends of the link (you can't jump forward or backward within it) and creates a separate time stream which does not create paradoxes. They do seriously affect the later development of history within that reality but the 'Klepts' - the descendants of Russian mafia that seem to run London 2100 just don't care. Some in fact run the stubs like live strategy games, purely sadistically, for fun.


This is a great and topical idea and quite a believable extension of current economics - perhaps a logical extension of outsourcing. Why should 'job creators' even have to pay subsistence wages in their own timeline when they can pay resource from another era to do it? Plenty of businesses right now would run call centers using switchboard operators from the  1930s if they had the means to to so.

In the reading this book just flashes by and I found myself slowing down and pacing myself just to enjoy it. Previously "unputdownable" isn't a phrase you would normally apply to William Gibson. His novels are not written as thrillers, Gibson's attention to detail is more Bret Easton Ellis than Tom Clancy.
Often they are (Spook Country) much better on second reading.

I've started and given up on reading about four or five novels in a row  (starting with a Thomas Pynchon last year) but I burned through this,  to the extent that it wormed it's way into lunch and things to do in the evening.Very short chapters helps, and he's a great writer.

Gibson's grasp of characters gets better and better - the slightly cardboard cartoons of his first beloved novels are now fully fleshed rounded and quite tragic characters. The defunct rock band of Pattern Recognition and Zero History is replaced by a trailerpark full of young crippled veterans and their families in mid 21st century, balanced against the quirks of an even more distant future London society post Jackpot.

Like the recent Bigend trilogy, he spends time building entertaining characters and once he gets to play with them the results are often very funny. When American girl from trailer park 2030 operates a living Peripheral in 2100 to identify the murder suspect she has to be fitted with a module that spouts the pretentious society bullshit of the 2100s to fit in.

Aside from the scifi, and the general pleasure of reading Gibson in top form this is the most sympathetic portrayal of an unclass environment world I've come across for some time. There is no sneering at Flynn's trailer park world, and the pity reserved for the war vets is mixed with respect. The forced bonds which develop into friendship between the underclass of 2030 and the high class semi magical world of 2100 are perhaps the highlight of a great read.


When the explanation for the Jackpot arrives this it is a horribly believable idea;  that the mass die-off at the end of the century is not from one cause but an accumulation of environmental, social and economic horrors that have been building for some time until eventually human civilisation 'hits the jackpot' of mass unmanageable disaster. Flynn asks when it started and is told it has been in progress long before her own time of the 2030s.

As usual with Gibson the fantastic is convincing particularly with regard to the future tech and its relationships with society. Gibson admits in an afterword that creating a world of 2100 we can relate to in any way , and even a language to describe it,  was the most difficult part of the writing. The 2100 world of 'assemblers' is very hard to grasp early on, and yet  I have just spent weeks visiting London's Hampstead of the 2015 and the London of 2100, with its greenery full of Russians and underground car parks full of giant German luxury trucks really seems only fantastic in the detail.

This is further examples of how Gibson, - a native of Vancouver - gets the wider world in general and London in particular. The Big Smoke features heavily in the Bigend books, obviously in The Difference Engine, and even the last of the initial scifi Sprawl trilogy, Mona Lisna Overdrive. This Pacific Northwester's thing for London is something I regret I never got to ask him at his recent BFI visit.


A warning, The Perpheral has a steep learning curve and is tough to start. Readers are dumped right in at the deep end of both future environments and there is minimum background and explanatory detail, the Jackpot for example is not explained until the final 100 pages. Very short micro-chapters chapters help. Just let the detail flow over and allow comprehension to slowly sink in.

In an Afterword, Wilf Netherton and the Facebook of Dreams, Gibson talks about the tension between writing a narrative and making an environment comprehensible, alluding to Arthur C. Clarke's quote that
"any sufficiently advanced organisation with be indistinguishable from magic"
In his 2100 people tweet in their dreams (and have their dreams tapped by the security forces). The stubs which allow contact with previous eras are enabled by a mysterious Chinese server which is presumed beyond the understanding of anyone outside China.

"There is a working tension, in this sort of fiction between naturalistic narrative and technical exploitation. My own tendency is towards narrative, both as reader and writer. I'm content with Clarke's magic, and The Peripheral, with it's unknown, Chinese 'server' enabling the entire narrative is no doubt an extreme example of this"

Pyongyang is my favourite track on Blur's new album MAGIC WHIP, which has made a good soundtrack to the reading of this novel.

Pics are from my Sunday morning walk to Canary Wharf along the Regents Canal. About two hours listening to a typically fantastic Tom Ravenscroft 6 music show (Lapulax)


Sunday, 25 March 2012

Don't delay gratification - William Gibson's Zero History

I've just finished Zero History, the final novel in William Gibson's espionage marketing trilogy. 

I delayed finishing to savour Zero History and I regret it. I should have powered on through, forgotten about the rest of my life and stayed in-mode, with my prose perception tuned to William Gibson's dissonant portrayal of reality and characters. As it was, I got distracted. Lost my edge.
The tight surreal descriptions of surroundings that make for such great poetry-punk in describing Gibson's contemporary 21st century really get frustrating when describing action scenes. When Zero History briefly turns into cyber-SNATCH at the end the need to read every paragraph twice stops being clever and quickly gets irritating.


The re-introduction of great characters from Pattern Recognition is a let down and although the characters from the near impenetrable Spooky Country are much better shown here they are continually undercut by a new boyfriend or new henchman appearing from nowhere to save the day.


As with the other Hubertus Bigend novels, Gibson's need to keep introducing minor characters is a real irritation, especially at the expense of great characters you would rather hear a lot more of. The Molly Millions of Zero History is Heidi Hyde, the drummer for Hollis Henry's defunct band, Curfew, who is consistently funny throughout and makes you wish the novel had been less about fashion espionage and more about eccentric ex-rock band members adjusting to life in normal society.

The more the arcane characters of Blue Ant (the accidental SPECTRE of ad agencies) and Curfew recede into the background and the more convenient romantic foils feature (I did not believe in Gareth or Fiona for a second) the less interesting Zero History became. The director or Blue Ant lets his daughter have a career as a dispatch rider in London? I'm not sure I would have believed in something like that in Neuromancer let alone the supposed reality of contemporary London.

Still, aside from the characters and the action which are problems common to the rest of the Bigend trilogy, Zero History has moments of real dazzling imagination and poetry. Reading most of Zero History was a real pleasure. More and more with Gibson the actual plot and characters are receding into the background behind the poetry of mundane detail. Less and less influenced by Philip K Dick and Ridley Scott, he's becoming more like Brett Easton Ellis and Ballard. 
Cabinet, is virtually a character in itself

I particularly like this, which fits easily with my experience of life:
Milgrim, speaks of Bigend's personal philosophy
He believed that stasis is the real enemy.. Stability is the beginning of the end.. we only walk by continuing to fall forward
It also gives us a fresh look at London from a foriegn perspective. WG is obviously obsessed with the retro-fit in London and Paris, and has never hesitated to tell us the the nationality of every person we meet - still influenced by the multinational Los Angeles bequeathed by Ridely Scott and Sid Meade in Blade Runner.
Gibson created another world out of that, The Sprawl, and the similarly other worldly and deliberately obtuse nature of his prose is hard but rewarding work to adjust to. It is just possible that had I not deplayed my pleasure to savour the book and stayed in mental WG mode to read straight through to the end I might have enjoyed a lot more.




In one chapter he makes more of an Ekranoplan than Sebastain Faulkes does throughout the entire of Devil May Care, which now I think about it was the last thing I finished. Maybe I should stick to Ekranoplan related fiction.
So, despite delay, I was feeling pretty good about actually finishing a book in pretty good time. 400 pages in two weeks. 

Then I hear, back in Parracombe, Peter Goode has finished the new Neil Stephenson ('his 'pattern recognition'), REAMDE, 1040 pages, in two days. "Very good, bit too much gun touting for my personal taste, but very readable, great characters I think and fun plotlines."
MF





  • Portions of this blogpost previously appeared in a drunken rant 24/3/12
  • The automating line spacing and formatting in Blogger continue to be a mystery to me. If I formatted documents like this as part of my job I would be taken out and shot.